![]() Fixed game hang on annexation by event of alliance leader by an ally or puppet master by a puppet. Fixed issue with human controlled land units no longer retreating to transport ships at sea when defeated in land combat. Fixed memory corruption/crash issue when long mod name is used Air supply when there are no air units with transport capacity Airborne assault when there are no air units loaded with paratrooper Naval transport when there is no transport ships left in the fleet Amphibious assault when there is no transport ships left in the fleet ![]() Naval airbase strike when the fleet has no CV/CVL or any other ships with CAGs left in the fleet ![]() Naval port strike when the fleet has no CV/CVL or any other ships with CAGs left in the fleet Only these missions will be canceled now: Fixed issue with canceling of missions of player controlled units in some situations. This will now properly center map over the capital province of the other country. Fixed CTD on pressing "Goto" button on the message when someone joins player’s alliance.
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